Ubisoft announced that Child of Light, the turn-based RPG set in the magical world of Lemuria, will be available to purchase on PlayStation Vita handheld entertainment system at retailers in North America on March 24, 2015.
You can read our review of the XBLA version HERE (it rhymes!).
Child of Light is a re-imagining of classic fairytales, set against a picturesque background inspired by the watercolor artworks of the Golden Age of Illustration. As a playable poem, Child of Light takes players on an extraordinary journey through the mystical world of Lemuria by putting them in the shoes of Aurora, a young princess who must win back the sun, the moon and the stars held captive by the mysterious Queen of the Night. A return to the classic JRPG, Child of Light blends together platforming and turn-based combat while providing a rich storyline, robust soundtrack and beautifully rendered hand-drawn art style.
Child of Light was created by a small team of developers in Montreal using Ubisoft’s UbiArt Framework, a powerful engine that lets programmers and artists bring their art to life by allowing original concept art to be inserted directly into the game world. In Child of Light, playing becomes akin to stepping into an interactive painting.
Child of Light is currently available as a digital download on most current and next-gen consoles and PC.
Child of Light was released to almost universal acclaim on Steam. The gameplay and atmosphere of the game are really unique.
Hopefully we will see some additional content or DLC coming soon, especially with the physical format.
Looks like a good JRPG game. Vita is the most appropriate format for these types. By all accounts it seems that Child of Light has a great story.