Hunted: Demon Forge (Bethesda)
If you took the gameplay of Gears of War but swapped a chainsaw gun for a bow and arrow, a sword, and some magic, you will have a good idea of what Hunted is all about. Instead of focusing on big guns and aliens, Hunted brings back the magic of a D&D style third person shoot. From an over the shoulder 3rd person perspective, two characters are on quest to stop a looming evil. The male lead uses his brutal force, sword and shield to make short work of enemies while the female elf-like character is a wizard with a bow. Both characters must work together as a team if they are survive attacks from orcs, skeletons and other creatures of the night. Two player co-op has been confirmed.
Vindictus (Nexon)
A game that runs on the Source engine is nothing new. PC games have been doing it for the last five years. Having that game be an MMORPG and use the physics in super-interesting ways is something new. Add in a chunk of Phantasy Star Online and some massive, a setting that looks a ton like Monster Hunter, and impressive looking enemies and you have the basics of the game. Oh, and its free-to-play.
Rage (Bethesda)
First there was Wolfenstein. Then came Doom and Quake. The next game in this historical series is Rage. Take the overall look at atmosphere of Boardlands, mix in the wasteland and collecting system from Fallout 3, and mix with your favorite fast paced FPS to conjure the gameplay style of Rage. Combat is always at the forefront even though exploring and upgrading weapons is a major part of the game. Beside a ton of firearms, the player always has quick access to a windblade – a big throwing star. This badboy provides an entertaining and quiet way to take down enemies.
Commander: Conquest of the Americas (Paradox)
The entire Paradox booth seemed to consist of games that would suck away days of my life if left unchecked, but Commander seemed to nudge me a little closer to the feeling that I got from Civilization. The player tries to claim as much of the 16th-century New World as they can for their European nation of choice. The meat of the game seems to consist of massive naval battles and an impressive trading system.
Greg Hastings' Paintball 2 (Majesco)
Considered Tony Hawk of paintball, Greg Hastings' new game is taking paintball to a more realistic level.
Paintball is much different than another other FPS on the market. Why? Because one hit and you are out. Because of this, the player will constantly need to make educated choices regarding body placement and vision. With a new camera and cover system, players can pop in and out of cover from any angle, switch between right and left handed play on the fly, and most importantly, check peripheral vision. As of right now, there are usually two types of FPS players: those that play Halo and those that play CoD. However, if there is to be a third, Paintball 2 could easily fill that niche.