To stand out in the crowded field of World War II shooters, it is no longer acceptable for a game to just be good. Now don’t get me wrong – there are some really great ones out there, just look at the Call of Duty or Brothers in Arms series – it’s just that even when these games are exceptional, they still seem to leave us with that “been there, done that,” “deja-vu” feeling. Due to the flooding of the market, it takes a truly amazing game to break out from the pack.
Sadly, Medal of Honor: Vanguard is not one of these exceptional games. The latest in the long running shooter series, Vanguard merely sticks to the genre’s clichéd conventions and doesn’t bother to offer anything new to players looking for a unique experience.
The game does have an original story, placing you in the role of paratrooper Frank Keegan, but with it being essentially the same story as every other WWII shooter; odds are you won’t even watch the game’s cut scenes. Essentially the game consists of the same clichéd missions, with redundant and monotonous mission objectives that more often than not require you to kill Nazi soldiers, sabotage enemy supplies, kill Nazi soldiers and obtain valuable information from behind enemy lines. Did I mention you’ll be killing Nazi soldiers?
Like most other aspects of the game, Vanguard’s audio and visual aspects are – average. You’ll fight in the same old locales – fields, villages, and churches and truth be if you didn’t know what game you were playing – they would seem at home in just about any other WWII shooter. Like most other WWII shooters, you’ll hear your troops screaming to each other, as you will the enemies. Oddly enough you’ll also hear gunfire that doesn’t match up with the action on the screen at all.