Publisher PLAYDIUS and game developer Flying Oak Games announced that the twin-stick shooter RPG NeuroVoider will be available on PlayStation 4 on March 14th in North America and on March 15th in Europe, and on Xbox One on March 17th. The game will also be adapted on the Nintendo Switch later this year. NeuroVoider is also getting additional content on March 10th through its Extended Update on Steam (and already present on consoles), including new legendary weapons, skills, boss variations,
achievements, environments and tunes from Dan Terminus.
Procedurally generated levels, enemies, weapons and Loot makes NeuroVoider a twin-stick shooter RPG not to be missed. The game is set in a cyber futuristic world about brains shooting around evil robots with nuclear rocket launchers. Players can team-up locally with up to 4 friends (co-op), or go alone in an adventure of hack’n’slash rampage, with a pinch of rogue-lite, and some permadeath. * may contain explosions.
You can find below the complete changelog/patch notes:
• New “glitched” weapon type (purple items):
o 15 new weapons more powerful than gold items
o Glitched items will only appear in level with 5+ loot bars (tips: use stats reboot to
increase the chance)
o Glitched items can’t be boosted (as they’re already quite powerful)
• New environments:
o The Graveyard
o The Metaverse (exclusive to special levels, which don’t spawn with other
environment anymore)
• New skills:
o I’ve Got the Power: glitched weapons are more likely to drop, but any other item is
more likely to be less
o Hard Reset: rebooting levels costs more, but yields better levels
o Snikt!: destroying robots with a melee weapon gives back some HP
o Hyper Activity: increases the movement speed of all players
• Twice the boss variations (with new weapons)
• New achievements:
o Loot a glitched weapon
o Equip 2 glitched weapons
o Visit the graveyard
o Finish a swarm level
o Finish a super elite level
o Finish a pitch-black level
o Beat the game with the hardcore skill