Back in 1996, Capcom gave Shinji Mikami access to avenues of creative freedom – and the end result was Resident Evil, a name common among the gamers of today.
The game was pretty much a typical recreation of a clich
Back in 1996, Capcom gave Shinji Mikami access to avenues of creative freedom – and the end result was Resident Evil, a name common among the gamers of today.
The game was pretty much a typical recreation of a clich