Today [b] Ubisoft[/b] has pleased us all in giving us new ways to sneak up behind an unsuspecting victim an slit their throat (we all love it) with the announcement of new downloadable content for the PC and Xbox versions of [i] Tom Clancy?s Splinter Cell: Chaos Theory[/i] via Xbox [i]Live[/i], for Xbox, or off the [a]http://www.splintercell.com/us/versus_mode.php[aa]Chaos Theory PC website[/a], for the PC.
The content comes in the form of all new maps, for both Versus an Co-op modes for the rather low price of $0, yup they are free.
The Versus map is called Steel Squat, which is available now, is set in Brooklyn, New York. Steel Squat combines both indoor and outdoor gameplay that [b]Ubisoft[/b] says ?pushes the capabilities of both Spies and Mercenaries to their limits.? Check out two all new screenshots from Steel Squat[a] https://www.forumwizard.net/screenimgs/marked_d1121281898.jpg[aa] here[/a] and [a] https://www.forumwizard.net/screenimgs/marked_c1121281898.jpg[aa] here.[/a]
As for the new Co-op maps, Nuclear Plant puts you in Yongbyon, North Korea and United Nations headquarters in New York City. These two maps will be released in the coming weeks
As stated by [b] Ubisoft[/b]:
?Nuclear Plant will thrill players with a claustrophobic network of passages, combined with massive open spaces, plenty of loud machines and demanding puzzles (as if stealth wasn?t enough); cooperation will be key to success.?
Check out the screenshot of Nuclear Plant [a] https://www.forumwizard.net/screenimgs/marked_a1121281897.jpg[aa] here[/a].
?UN Headquarters offers the opportunity to infiltrate one of the world?s most protected buildings ? and this time, there?s no room for kills or alarms. The only choice: remain invisible.?
Check out the UN Headquarters screenshot [a] https://www.forumwizard.net/screenimgs/marked_b1121281897.jpg[aa] here[/a].
And if that wasn?t enough for you, [b]Ubisoft[/b] will be releasing another Versus map called Polar Base by the end of the summer to finish off their ?Summer of Chaos.?
[u]The available downloads also include an auto-update, which addresses the following:[/u]
-Lights: Correction on light status on clients.
Description: Some lights were not replicated correctly depending on clients or host (some lights could appear to be ‘On’ instead of ‘Off’).
-Lights: Correction on coronas display.
Description: Coronas lights were not activated on the retail Xbox version of the game.
-Bombing mode and radar: Host no longer sees where bombs are placed on the radar. Host has to seek for it, just like the clients.
-Aquarius map: In “Aquarius” map, a Mercenary grabbed by a Spy doesn’t get stuck in the crunching box: he dies with the Spy.
Description: Some mercenaries were stuck in a box in Aquarius map.
-Alternate rules and ranking mode: It’s no longer possible to play ranking games when alternate rules are set
Description: It was possible to play with alternate rules in ranking mode. Use alternate rules, choose some option, then activate the ranking mode.
-Tutorial mode: Tutorial mode appears clearly for everyone in the lobby
Description: Now if the tutorial mode is set, the message appears clearly on the screen and the clients are set to “Not Ready”.
-Spy bullet: Correction on some Spy bullets that were not working properly.
Description: Sometimes, there was a glitch on Spy bullets if you used them first on a wall, then on a Mercenary.
-Camera detectors: Correction on Camera that always displays its detection information.
Description: On “ClubHouse” and “Factory” maps, the camera was always displaying detection information, if a spy was killed while being detected
Check back soon as we will be keeping track on the upcoming updates from [b]Ubisoft[/b] for [i]Splinter Cell: Chaos Theory[/i]
[a] https://www.forumwizard.net/index.php?page=gameportal&id=245018[aa] [b]Xbox Splinter Cell: Chaos Theory GamePortal[/a]
[a] https://www.forumwizard.net/index.php?page=gameportal&id=244950[aa] [b]PC Splinter Cell: Chaos Theory GamePortal[/a]